I got an issue with the Prim Equivalency system. I wanted to make use of the KeyframedMotion but I got the following error: ... Error, failed to play animation. Does your linkset exceed the complexity limit for keyframing? First of all, what does that mean? Are there simply to many prims in the linkset? Due to use of Mesh?
The various community contributions regarding that system didn't even helped me yet

Hope someone can help me remedy that issue
Thanks
